Saturday, July 17, 2010

DLC & Slider Showcase


As we've been examining the sliders, you've hopefully gotten a good look at how exactly you can change the girl's apperance and stats. You can throw that all out for the DLC, because of a single, goofy property. It's logical to assume that when you put a DLC outfit on your rose, just the outfit gets applied to her body. Instead, the head and skin tone of the wrestler you have selected is applied to the body of the wrestler whose outfit you're putting on.

In other words, if you put Aisha's outfit on Reiko, you don't get Reiko and her humble B cups wearing Aisha's outfit - you get Reiko's head on Aisha's double D torso with her boobs spilling out the top and bottom. Yes, we're going to take a closer look - here's Rowdy Reiko wearing Aisha's outfit:

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Crazy, right? If you use this carefully, you can really change the girls' body type far beyond what you can normally do with the sliders - put Benikage's head on Dixie's DLC outfit and vice versa, and suddenly you can have a ripped ninja versus a scrawny cowgirl. Of course, you're limited to the actual DLC outfits - I have to admit I'm more interested in playing around with outfits than body types, but there's a whole world of possibilities out there.

This week's video will be taking a closer look at the practical effects of messing with body types via the DLC - Rowdy Reiko, as you can see above, has committed the ultimate act of heelery in getting ridiculous implants, and Aisha has gotten totally needless breast reduction surgery.

And I think that's it for the grand month-long explanation of XX's sliders and body types if you got any questions or anything to say, post 'em here or on the videos themselves.

Saturday, July 10, 2010

Rumble Roses XX Slider Effect Explanageddon


Let's take a slightly closer look at the slider's effects on pre-made wrestlers. The video accompanying this post has 0 muscle/100 body Miss Spencer, opposite Candy, and everyone's favorite Lambda. I'm obviously more inclined towards the beefier wrestlers in this picture, but let's see how minimum body and max muscles looks on a heavier wrestler like Miss Spencer. (Spoilers: uggh.)
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Well, that's just gross, isn't it? I dunno, if you can look at that and not be slightly repulsed, I just don't know what to say. Luckily, she doesn't look quite as, umm, nasty a little more up close:




Yeah, I dunno, this doesn't make me wanna barf, but it's just not my thing. Not too snuggly, right? Let's take a look at max body Candy.

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That's better. Much snugglier.

Now you might be wondering: Besides apperance, what does futzing with the body/muscle sliders actually do? Right from the horse's mouth (okay, right from MrWhiteFolks on the GameFAQs board):

The difference in changes to muscle structure results in some slight (but noticeable) performance modifiers.

More Muscle::
The more muscle based structure you have, the more damaging your strikes, slams, and pinning attempt attacks will be. This is advantageous for characters that specialize in that type of combat (Dixie, Aisha, Aigle, etc), but it doesn't really help the submission or high flyer types much. This damage bonus also adds to the overall multiplier that is behind the scenes, giving you bonus damage whenever you attack the same body part repeatedly.

Example: If you do an attack that hurts the body of your opponent, after awhile that attack will start doing more damage. With more muscle, the damage output is increased on top of what you would normally receive for a damage bonus. Same goes for grapples, weapon strikes, Killers, Lethals, etc

Zero Muscle:
The less muscle your character has, the more flexible they become. What it does mean is that the flexibility of the limbs increasing allows you to stay in (and escape from) submissions far easier. It's a very subtle effect the developers put into the game (and in turn, they never really discussed it either), but if you have a character that already does decent damage (SS Aisha, for example) then by lowering her muscle mass you will make her better at surviving and/or escaping submission attempts.

Moveset:
This is a weird one, as most characters only receive a modification to their movesets if you have their weight at either maximum, or the most absolute minimum. Not really sure WHY this is the way it is, but the change in moves not only effects the standard attacks you can perform, it changes the Killer/Lethals' you have available as well.



Finally, remember when I said you can use the sliders to make pre-made wrestlers look terrible? Behold:

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ueeguggghhhh

Next time: We'll examine how DLC effects body types.